Project Spirit

Game Prototype

Project Spirit

Spirit Character- Original Concept By Lena Yaroshenko



Modelled in Zbrush Textured using a alpha with a blue texture in Photoshop and then added a glow shader which James Hannam created in Unity


Tall Short NPC- Original Concept By Lena Yaroshenko








Was Created in Zbrush , But due to time limits we were unable to place him in game.

Ground Texture




Dirt and Grass textures i created for the terrain 

Graveyard Assets




First look at creating a sky box within unity, 






Issue with swimming textures, which i found out was due to having to materials on the same object within unity 


Collectible Gems.Which ended up being cut from the game due to time restrictions 

Gravestone Textures



Grass textures and placed next to tombstones



Level Design



Animation


Spirit Modeled , textured and Animated



No comments:

Post a Comment